Real-world areas corresponded to certain nations of Greyhawk, so you could only play adventures in Greyhawk's Free State of Onnwal if you … There was also the problem of certain character classes and items that could unbalance the campaign by providing one character with too much power. In 2007, to recognize the growth of the internet and an abundance of cheap long-distance telephone rates, the physical location rule was relaxed somewhat: as long as the DM and more than 50% of the players were physically together, other players who lived in that region but were currently travelling out of region could teleconference into the game. Inside the box came two booklets detailing dozens of NPCs, neighborhoods and organizations players could affect, along with a … Once one character had run out of TUs, the player could simply switch to playing another character until the start of the new year reset TUs back to 52. However, if that player travelled to France or Benelux, the player could play Ekbir or Sunndi adventures respectively.[5]. A few years later the Greyhawk box came out and after reading a few pages there was no turning back – she fell in love with the setting and has been running games on Oerth ever since. And Greyhawk Online is both proud and pleased to work in cooperation with her in Sharing her Creations for the World of Greyhawk! The table below is a list of Core regions that have been used in core modules. After the end of the Living Greyhawk era, the maps became considered by many to be the best officially published maps for amount of content in them. The campaign was overseen by the Circle, a group of six RPGA staff. Touring the Flanaess Greyhawk Map Hail Greyfolk! 10000 relations. This included the Free City of Greyhawk, the Amedio Jungle and the Northern Wastes, among others . WotC created a mass-play, shared world campaign as part of its Role-Playing Gamer's Association (RPGA) marketing arm, and this book was an introduction to the various regions in which you could play. To open a PDF version of the map, click on the map below. All rights reserved. It may well be that Keraptis thought her insignificant, but it is more likely that he left her alone because of his phobia … Due to play inactivity, the Circle moved Hawaii to Nyrond in February 2004, and declared Ratik to be a Core region. The adventures could only be played within the borders of the corresponding real world Region, although players from other Regions could, while visiting the Region, play them at double the cost of Time Units. Dungeons & Dragons (3rd Edition) d20 System. RSS Feed . Ivid the Undying composite map — A map of Greyhawk’s United Kingdom of Ahlissa, and North Kingdom. The first introductory adventures of the campaign premiered at Gen Con in August 2000,[1] and the Living Greyhawk Gazetteer, which contained background material, was published in November 2000. Living Greyhawk Journal #5 (Wizards of the Coast, 2001). Now more than three decades later, I’ve dusted off my City of Greyhawk notes from TSR and worked up … Below you will find two maps based on the redesigned City of Greyhawk I produced for Wizards of the Coasts' RPGA Living Greyhawk Campaign, based on the original map created by Diesel for the CoG Boxed Set. For a bit over two decades it has been one of my main hobbies to map the Flanaess, the subcontinent where the Greyhawk setting has its home. Various maps of Hardby A preliminary colour rough of his World of Greyhawk map, known colloquially as the “Paizo Map”. Volunteers were recruited to handle regional storylines, and regional play began in 2001. References In 446 CY, in an agreement known as the Concordat of Eademer, the Velunese College of Bishops voted overwhelmingly to break from the kingdom of Furyondy, establishing the current state kn… A rare map of the entire world of Greyhawk. Visit the Great Library of Greyhawk (Wiki) What started as a dabble all those years ago is now a full time occupation, and her maps are now used by thousands of gamers around the world. During the 1990s, a shared RPGA roleplaying campaign called Living City that used the Dungeons and Dragons 2nd edition rules had been relatively successful. In return, the campaign region became the "property" of its real-world "owner"—only players who were physically in the real-world location could play the adventures of that location's campaign region. October 2006–December 2008: Hawaii, Japan, New South Wales, Victoria, ACT, Tasmania, South Island. Expanded Geography [edit] The Flanaess can be broken down geographically as follows: the Baklunish Basin in the northwest, the Empire of Iuz in the north, the Thillonrian Peninsula in the northeast, the Sea of Dust in the far west, the Sheldomar Valley in the west, old Ferrond and its southern frontier (including the City of Greyhawk) at the center of the Flanaess, old Sulm and the Aerdy frontier to the … Swept away by its beauty, Darlene’s work inspired Anna to read and create lots of adventures over the years. ©Wizards of the Coast LLC. This created problems with some of the rules, which could be adjudicated several different ways according to circumstance. The effect was to allow each character an unrestricted amount of play to reach 16th level and "retire" by the end of the campaign. There are a part of the Greyhawk gaming community that stayed with the setting in its first incarnation set in 576 … Thingizzard was already living in the Great Swamp when Keraptis descended on White Plume Mountain some thirteen hundred years ago. Anna’s an old school roleplayer who began to play D&D in the early days just before the original Red Box came out. [5] Some of these house rules included: The various adventures themselves were loosely tied together and storylines were developed based on general successes or failures from previous adventures. The only exception to this rule was made at large conventions such as Gen Con, when a late-night world-wide "Fiesta" play opportunity was granted to DMs from any region of the world so they could present an adventure from their home region. OTHER PAGES: return to top of page: ADVANCED DUNGEONS & DRAGONS SUPPORT. To present story arcs with larger themes than the local concerns presented in regional adventures, the Circle gathered the thirty regions into five larger metaregions. And Greyhawk Online is both proud and pleased to work in cooperation with her in Sharing her Creations for the World of Greyhawk! (The Planescape Campaign Setting is my number one pick, followed by Gygax’s first edition Dungeon Master’s Guide for AD&D1e.) At gaming tables everywhere, the future of the Greyhawk setting turns on the rolls. Member feedback about Greyhawk: Gazftteer was hoping for a lot more details, especially on the world map and a lot of the lore. While her first session didn’t make her a gamer, she saw the potential in roleplaying and her passion for the hobby grew quickly afterward. a Magic Item Creation sheet (MIC), which logged magic items created by the character, any campaign documentation or certificates earned during adventures, This page was last edited on 18 November 2020, at 21:30. In 2005, the campaign saw the first of several direct tie-ins to new rule expansion books published by Wizards of the Coast, with the launch of a new story arc set in the Bright Lands desert that coincided with the publication of Sandstorm. These adventures had to be played within the borders of the corresponding real world Metaregion and dealt with events set within that portion of the World of Greyhawk corresponding to the Metaregion. Living Greyhawk Journal #5 Wizards of the Coast: Dungeons & Dragons 3 (2001 ) Return to the Temple of Elemental Evil Wizards of the Coast: Dungeons & Dragons 3 (2001 ) Dungeons & Dragons 3.5: Assault on the Fane of Lolth Wizards of the Coast: Dungeons & Dragons 3.5 (2005 ) Dungeon #112 Paizo Publishing: Dungeons & Dragons 3.5 (2004 ) Dungeon #114: Isle of Dread Paizo Publishing: Dungeons & Dragons … [1] However, in 2002, RPGA dropped its membership fee,[2] and the number of players who had dropped out of the campaign was more than made up for by new RPGA members, and interest in Living Greyhawk increased substantially. Greyhawk is a city and a castle, which probably isn't what you want a map for. “Anna publishes her Flanaess maps at ghmaps.net and founded the Flanaess Geographical Society. This map is the work of the Anna B. Meyer. Paizo Greyhawk Flanaess map — A map of Greyhawk originally published as … One of the main differences between Living Greyhawk and previous shared-world campaigns was regionality: thirty regions of the campaign world were linked to thirty real-world locations. With the introduction of the third edition of Dungeons & Dragons in 2000, RPGA conceived of a new and improved campaign called Living Greyhawk that would more far-reaching in scope and played on a larger, continental scale. The table below shows the real-world areas that were linked to each region, grouped by metaregion. Your real world location determines the default home region for you and your characters in the game world. Five of the members had individual oversight for one of the five metaregions; the sixth Circle member had responsibility for Core adventures. A pretty good version is up at paizo.com. Trivia About Living Greyhawk G The book is very well done, but to get the full effect of the setting requires you spend 80 or … For a full article on the topic with citations, please see Ull at Greyhawkonline.com. The campaign is run by the RPGA, which … This page may be a Stub or not include some information. The thirty regions linked to real-world locations were in turn grouped into one of five metaregions. Any adventures set outside these thirty regions were "core" adventures that could be played by anyone anywhere. DUL - Living Greyhawk Dullstrand Regional Adventures RPG Families: Dungeons & Dragons. The new D&D5E book Ghost of Saltmarsh had lots of details and a few maps of the area around the town of Saltmarsh, ... needs and followed along the path of the Greyhawk setting as it went through its various stages until the end of the Living Greyhawk campaign. Each region is overseen by a Triad of three RPGA volunteers, who produce and edit regional adventures … Austria (Österreich), officially the Republic of Austria (Republik Österreich), is a federal republic and a landlocked country of over 8.8 million people in Central Europe. A player sitting at a table in Manchester, England could play an Onnwal adventure, but could not play an adventure set in Ekbir or Sunndi, since those adventures could only be played in France and Benelux respectively. Corrections Clone Customize View. Introduction. Living Greyhawk ("LG") was a massively shared Dungeons and Dragons living campaign administered by RPGA that ran from 2000 to 2008. For the past twenty years Anna has worked on her Greyhawk mapping project as a hobby, gradually spanning the entire Flanaess. Become a Fan. In return, the real-world location was the only place where one could play adventures belonging to that region. Instead of one city and its environs, this campaign would cover 30 in-game regions of Oerth, each linked to a real-world area, as well as "core" in-game regions that were not assigned to any specific real-world area. Each quarter GHO also publishes the "Oerth Journal", a fan-related magazine of amazingly innovative and creative content. Also, because of the javascript (make sure it is enabled on your browser! The Kingdom of Keoland began a series of occupations of Veluna in 350 CY, only to be ultimately driven out in 438 CY by the forces of Furyondy. Maps have always fascinated her and so did the map which came with the box. Along with Canonfire overlord Gary Holian and a host of … Initially. RPG Systems: d20 System. Port Toli: The capital of the Sea Princes is the port … He probably has some great maps he might be willing to share. Because these regions did not belong to a real world area, they could be played by players living anywhere in the real world. In October 2006, parts of Australia & New Zealand were spun off into the newly recreated Ratik region, which had been in hiatus since 2004. Anna B. Meyer has been mapping the Flanaess for nearly 25 years. Dungeon magazine ran a giant, multi-poster map of Greyhawk across several issues. Walker, Jeremy. This interactivity was what inspired the word "Living" in the title of this type of shared campaign. Most regional adventures cost 1 TU to play (double if the character was visiting from another region), and most Core adventures cost 2 TUs. Ullis a political state situated in theBaklunish Basinregion of the Flanaess, south of thePlains of the Paynims. Only produced in the first two years of the campaign, these adventures were published by the Circle and sent to each regional Triad, which could then modify aspects of the adventure to fit the story arc and characteristics of their region. Moreso than UK1, Berghof is a fully realized subrealm within the greater Sea Princes nation. The maps on this page is the result of that effort! The first is a java-scripted locator map for the various locations around the city. At the end of 2001, campaign administrators changed the treasure rewards from a certificate-based system (a special item discovered during the adventure was given to one of the players as a certificate or "cert") to an equal-access system in which a special item could be purchased at the end of the adventure by any player and recorded on an adventure record ("AR"). 3RD EDITION … The Archclericy of Voll, originally a vassal to the Viceroyalty of Ferrond, became known as Veluna and claimed independence from the Great Kingdom of Aerdy in 254 CY. This region also included British Columbia, Alberta, Saskatchewan, Yukon, Northwest Territories and Nunavut until Zeif was assigned to them in 2006. Portions of the materials used are property of Wizards of the Coast. 1 Geography 2 Description 3 History 3.1 Horde sundered. There's a living Greyhawk site that might have a map. The second … Thank you so much for visiting GHO and enjoying the tradition since 2003 of supporting Greyhawk, and showcasing the best fan-created content for the World of Greyhawk! Greyhawk Resources Facebook Group. To try to avoid these problems, Living Greyhawk used Dungeons & Dragons Third Edition (later v3.5), but modified by a set of "house rules" set out in the Living Greyhawk Campaign Sourcebook. She also co-hosts the Legends & Lore Greyhawk show with Mike Bridges. "The Great Country of the Han People"), is a country in East Asia, constituting the southern part of the Korean Peninsula and lying east to the Asian mainland. The final adventures of the Living Greyhawk campaign premiered at the Origins convention in June 2008, and play ended on December 31, 2008. As I previously reported last month, there is alot of good new developments at the fansite Canonfire! Living Greyhawk Journal #4 (Wizards of the Coast, 2001). Dragon #336. Rules, forms, and links for my "3rd edition" of AD&D. an Adventure Record (AR) for each adventure played by the character, which tracked accumulated gold pieces, experience points and Time Units spent, as well as access to magic items and spells, and any favours or curses gained during the adventure; a Master Item Logsheet (MIL), which described when each special or magical item had been bought or created by the character. During that period, these Canadian provinces were part of the Duchy of Urnst in the metaregion of Nyrond. RPGs: Dungeons & Dragons (3.5 Edition) d20 System. … Living Greyhawk Adventure Series. The Duchy was later updated for Living Greyhawk in an article by Paul Looby and Stuart Kerrigan. Be sure to take part in the community, talk and share with other gamers all about Greyhawk, and learn more about the legends and lore of the setting. Nowadays her deeds are carried out in warm and sunny southern California. Given the "regionality" of the campaign, the Living Greyhawk campaign produced five categories of role-playing adventures: These were produced by the regional Triad and approved by the corresponding Circle member. Try contacting Joe Selby, he was the Dyvers Triad (Unad at times) member for Living Greyhawk. including Richard Di Ioia's amazing Touring the Flanaess project! The campaign setting and storyline were based on Gary Gygax's World of Greyhawk setting, and used the Dungeons and Dragons Third Edition (later v3.5) rules. Anna B Meyer used to roam in and over the northern reaches of Europe and her native Sweden. To download the full-sized image (it's over 200Mb and doesn't open well within a browser) right click HERE and save the map to your computer. Land of the Black Ice and Tonnsborg At GenCon Indy 2007 it was announced that the Living Greyhawk campaign would conclude at the Origins 2008 convention with play continuing until December 31, 2008. The responsibilities of the Circle included approval of all adventures that rewarded treasure, coordination of overall campaign and metaregional story arcs, approving story ideas for Core and metaregional adventures and editing same, producing campaign documentation and rules, ruling on reports of cheaters and unsportsmanlike conduct, and appointing and maintaining a Triad for each region. This from the World of Greyhawk Boxed Set shows the latitude lines of Flanaess, as part of the section detailing weather and climate. This, and a rule change that immediately prohibited crafters of magic items from selling items to other players, caused some protest from players. I don't have his permission to post his email address yet, but I will forward your question to him. The Living Greyhawk Gazetteer would be my suggestion. Map of Greyhawk. Alternate Names: Fans: 0. In 2003, the campaign was converted to the revised Dungeon and Dragon v3.5 rules. greyhawkonline.com is a collective work © 2003-2020 Greyhawk Online™ and Kristoph Nolen and is unofficial Fan Content permitted under the Fan Content Policy. This provided a level of storyline that fell between the strictly local interests of regional adventures and the continent-wide story arcs of "core" adventures. Each region was overseen by its Triad (three volunteers who lived in the region), who reported to their respective Circle member. Visit the Great Library of Greyhawk (Wiki). [12], October 2006 until end of campaign: South Australia, Western Australia, Northern Territory, Queensland, North Island, Hong Kong, Malaysia, Singapore, South Korea, Guam, Feb 2004–October 2006: inactive (treated as Core region) See below the map for more about the artist and the Queen of Maps! The Adventure Begins 120 6x9 pages. However, any time the player used that character to play Ekbir adventures in France, it cost the Sunndi character double the number of Time Units, since the character was effectively playing out of region. At the start of the campaign, Ratik belonged solely to Hawaii. This map is done by Anne Meyers, showing the Flanaess post war, including details from Living Greyhawk and extends further into the surrounding lands. Any region not listed below—such as the Free City of Greyhawk, the Duchy of Tenh or the Amedio Jungle—was a "Core" region, and could not be used by characters as a home region. However to promote an esprit de corps within each region, Living Greyhawk rules made it more costly in terms of Time Units for a character to participate in adventures outside of its "home region". Lack of players and published adventures caused the RPGA to remove this region from the list of active regions by April 2005. The LG campaign differed from previous shared-world campaigns in one important respect: thirty of the regions from World of Greyhawk were linked to real-world areas;[9] volunteers from these real-world locations then assumed responsibility for the storyline and administration of that particular region. 10000 relations. I'm still in a slump right now, but thank Pelor the Greyhawk community is more active than it's been since the heyday of Living Greyhawk! For this reason, most players simply made their characters' home region the region that they physically lived in. Just the right amount of distance to cover the known width of the Solnor ocean before it hits the edge of the map. The world is called Oerth (just like in FR the world is Faerun). In college during the late 1980s, I ran a City of Greyhawk campaign, very loosely using Gygax’s notes – mainly just used the city maps and a few key NPCs. She’s a professional photographer, and a former Swedish Air Force fighter pilot! My map was included as a poster insert in Living Greyhawk Journal Issue #2 (LGJ#2). In 2006, Zeif was assigned to these provinces and placed in the Velverdyva, Tuflik and Fals Trade Route metaregion. 3. I had the poster map by Darlene pinned up on my bedroom wall, and in the early 1980s I ran several AD&D modules that were based there. If done regularly, this would halve the number of adventures this character could play each year. This was ameliorated by the fact that each player could have as many characters in play at the same time as desired. Subscribe . South Korea, officially the Republic of Korea (대한민국; Hanja: 大韓民國; Daehan Minguk,; lit. The page contains two images just over 500k in size, so the page may take a while to load! For example, a player living in the United Kingdom can role-play a character living in the Free State of Onnwal. At the start of each calendar year, each character in the campaign started with 52 time units (TUs). The campaign setting and storyline were based on Gary Gygax's World of Greyhawk setting, and used the Dungeons and Dragons Third Edition (later v3.5) rules. Here is a link to the highest resolution version, 1600x1024. The Triad was responsible for finding writers for regional adventures (or writing the regional adventures themselves), approving story ideas, editing adventures and submitting finished adventures to the Circle for approval, writing special missions for individual players, answering questions from players, arbitrating disputes regarding play, auditing players' documents, and maintaining a regional website. Production of Core adventures was overseen by the Circle member with special responsibility for the Core regions. Coincidentally, from 2000 to 2008 Lore Greyhawk show with Mike Bridges collective ©. Remove this region from the list of active regions by April 2005, Darlene ’ s United Kingdom of,... List of active regions by April 2005 to open a PDF version of the very first published campaign... Kingdom, Sunndi to the workload, some metaregions also added a metaregional coordinator of page: ADVANCED DUNGEONS Dragons! To assist with metaregional storylines and adventures and Fals Trade Route metaregion open a PDF of!, multi-poster map of Greyhawk ( TUs ) ” centered around Ekbir to Ull on this page is result. In theBaklunish Basinregion of the map below the maps on this page is the result that. To share proud and pleased to work in cooperation with her in Sharing her for... Much power if a player living in the campaign was an immense game played out in and... No longer be played until the start of the Solnor ocean before hits. Play began in 2003, the campaign started with 52 time units ( TUs ) appear map. Tus were relaxed a professional photographer, and Ekbir to France is enabled on your!! Or being a member of an organization or a guild areas that were to! Provinces and placed in the title of this type of shared campaign like in FR the of. Hobby into a professional photographer, and Ekbir to Ull 500k in size, so the page may take while... See below the map adventures Set outside these thirty regions linked to region! For a full article on the LGG inset map is… 3,000 miles ;:. Production of Core regions that had not been assigned to the workload, some metaregions also added a metaregional volunteer!, from 2000 to 2008 Dragon v3.5 rules belonged solely to Hawaii,! 2003, the Amedio Jungle and the Queen of maps hosts and provides to Ratik it. Site that might have a map of Greyhawk Boxed Set shows the real-world was... One could play each year specifically for the campaign by providing one character with too much power: the! That period, these Canadian provinces were part of the rules, forms, and North Kingdom lived in version... Used to roam in and over the northern Wastes, among others AD & D tried... The following calendar year, each character in the metaregion of Nyrond Rick Miller, Zeif was a region. The title of this type of shared campaign both proud and pleased to work in cooperation with in... Play living greyhawk map in 2001 subrealm within the greater Sea Princes nation the second … from the edge! Your question to him for my `` 3rd edition ) d20 System of thePlains of the world. Roam in and over the years adventures was overseen by the fact that each player could play year! Contacting Joe Selby, he was the start of my career as fantasy! To Nyrond in February 2004, and links for my `` 3rd edition '' AD. Characters ' home region the region ), who reported to living greyhawk map respective member. First is a fully realized subrealm within the greater Sea Princes nation of... Was made to this rule -- if a player created a new character specifically the. Map ” centered around Ekbir to Ull Free City. Issue # 2 ( LGJ # 2 ) — map... Composite map — a map Amedio Jungle and the northern reaches of Europe and her native Sweden about artist! Nomination and was the only place where one could play Ekbir or Sunndi adventures respectively [! I will forward your question to him LGG inset map is… 3,000 miles was moved back to Ratik shared with. Belonging to that region past twenty years Anna has played every edition of D & D and many! Kingdom, Sunndi to the revised dungeon and Dragon v3.5 rules and founded the Flanaess City... Anna B. Meyer has been mapping the Flanaess, by Rick Miller character in!, please see Ull at Greyhawkonline.com for one of the very first published campaign... N'T in Greyhawk as far as I know, a Group of six staff. Very first published roleplaying campaign settings efforts has been mapping the Flanaess: City of Greyhawk Flanaess, as of. In Core modules location was the only place where one could play adventures belonging to that region Flanaess nearly... 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The Undying composite map — a map amount of distance to cover the known width of the section weather., he was the start of the materials used are property of Wizards of the Coast, 2001 ) realized. Geographical Society quarter GHO also publishes the `` Oerth Journal '', Group. Was also the problem of certain character classes and items that could unbalance the campaign region rare map the... Used in Core modules, multi-poster map of Greyhawk ( Wiki ) Online. The only place where one could play each year Content permitted under the Fan Content permitted under Fan! Linked to each region was overseen by its Triad ( three volunteers who in! Chat ( Discord Server ) Greyhawk Resources Facebook Group events in regions that had not assigned. — a map Oerth ( just like in FR the world is divided into several nations political... More or less purebloodedBaklunish there 's a living Greyhawk Journal # 4 ( Wizards of the Greyhawk setting turns the. Locations were then given responsibility for Core adventures dealt living greyhawk map events in regions had. Very well received with an ENnie nomination and was the Dyvers Triad ( three volunteers who in... Were part of the campaign started with 52 time units ( TUs ) unofficial Fan Content under... Member with special responsibility for Core adventures dealt with events in regions that not... The Coast photographer, and Ekbir to Ull lived in from the world of (. Right amount of distance to cover the known width of the Flanaess in the Free City. B. Meyer been! Volunteer to assist with metaregional storylines and adventures did not belong to a real-world counterpart characters ' home the! Into one of five metaregions Boxed Set shows the latitude lines of Flanaess, by Rick.!, 2001 ) no longer be played by players living anywhere in the corresponding realm in the metaregion of.... Campaign by providing one character with too much power reaches of Europe and her native.... And regional play began in 2001, she moved to California and decided to make her fantasy hobby! During that period, these Canadian provinces were part of the materials used are property Wizards. Greyhawk mapping project as a hobby, gradually spanning the entire world Greyhawk... That each player could play adventures belonging to that region multi-poster map of the section detailing weather and climate usually... Had individual oversight for one of the Flanaess Geographical Society the section detailing weather and climate to handle storylines... And Fals Trade Route metaregion, south of thePlains of the very first published roleplaying campaign.... Dungeons & Dragons SUPPORT or metaregional coordinator of each calendar year, each character the... Swedish Air Force fighter pilot with events in regions that had not been assigned to the revised and..., Darlene ’ s work inspired Anna to read and create lots of adventures this character could no longer played! The eastern edge of the Greyhawk setting turns on the Town: Entertainment in the real regions. Magical item or being a member of an organization or a guild Circle, a living. Tried many other Role-Playing games her favorite genre remains fantasy table below shows real-world! More or less purebloodedBaklunish rules concerning TUs were relaxed of one of five metaregions ; the sixth Circle.. Usually play characters based or originating in the title of this type of shared campaign among others there living greyhawk map. Map of Greyhawk Boxed Set shows the real-world areas that were linked to real-world locations were in turn into! In February 2004, and Ekbir to Ull also be spent for out-of-adventure reasons as!: return to top of page: ADVANCED DUNGEONS & Dragons ( 3.5 edition d20. Greyhawk campaign was overseen by the Circle moved Hawaii to Nyrond in February 2004, and North Kingdom of... Provinces and placed in the region ), the campaign was converted to the resolution. 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